VLST 2390 910
With rapid developments in virtual reality technology, artists have new opportunities to exhibit work at any scale, create interactive and immersive experiences, and bridge distances between makers and viewers. This course will focus on creating art for virtual (and augmented) reality, and learning about the development of VR as a medium and how it is being utilized by contemporary artists. Students will create virtual exhibition spaces for images, videos, sculptures, and develop interactive work that can only exist in Virtual Reality. We will also develop 3D sculptures for augmented reality. We will develop our camera and editing skills for making still and video-based VR media and learn the fundamentals of 3D Modeling in Blender. We will also develop advanced skills in Adobe Photoshop, Premier, and Rhino3d. Readings in this course will cover contemporary topics in VR and consider pre-VR immersive mediums such as Panorama painting and stereographic photography.
Subject Area Vocab